Modifiers / Zenkibo Tengu - Comet R4Y
Zenkibo Tengu - Comet R4Y
Light Energy
Ranged
Shinou | Aether Gazer
Stats
Lv. / 100
ATK
778
DEF
205
Max HP
8754
Crit Rate
15.00%
TODO: total mats lvl lb here
TODO: Transcend
Number of Sigils needed for activating Sigil Set Effect -1
ATK
12.32 > 16.22
DEF
2.76 > 3.79
HP
148.38 > 191.79
TODO: total mats trans here
TODO: add alt version at the side
TODO: range etc mined from flowscript
TODO: fav gift and such
Skills
Normal Attack
Quick Shot
Stats: Light
CD: -
Level
/ 60
Fires a series of shots at the locked-on target, dealing Light DMG equal to NaN% ATK in total.

Energy: Gains 5 Energy every second.
Skill 1
Precision Bombing
Stats: Light
CD: 7s
Level
/ 60
Shoots a laserbeam at the target, dealing Light DMG equal to NaN% ATK in total and inflicting Shackle to enemies hit for 4s.
Skill 2
Guided Strike
Stats: Light
CD: 12s
Level
/ 60
Summons airstrikes to bomb the target area, dealing Light DMG equal to NaN% ATK in total.
Skill 3
Pulsation
Stats: Light
CD: 12s
Level
/ 60
Unleashes a continuous Pulsation attack of 16 strikes at the target, with each strike dealing Light DMG equal to NaN% ATK.
Ultimate Skill
Missile Burst
Stats: Light
CD: 20s
Level
/ 60
Launches several missiles at enemies in the target area, dealing Light DMG equal to NaN% ATK in total. Restores 3 Energy to the team upon each missile hit.

Gains 8% of Ultimate Skill charge when the enemy is inflicted with Shackle. Triggers only once every 2s.
Dodge
Amber Time
Stats: Light
CD: -
Level
/ 60
Quickly dodges enemy attacks, and Dodge can be cast 2 consecutive times. Extremity Dodge triggers the Dodge effect.
Dodge Effect: Inflicts the attacker with Shackle for 6s. Dodge effect can trigger once every 14 seconds.
TODO: add tooltip like ingame
TODO: skill icon
TODO: remember last tab
TODO: add note?
TODO: multi skill icon support
Ultimate Skillchains
Comet Circling
Level
Max Lvl: 3
TODO: show missions/mats
TODO: hover icon direct to mods plus tooltip
The Ultimate Skillchain of Darkstar - Hel and Comet R4Y - Zenkibo Tengu.
Deals Shadow DMG equal to Darkstar - Hel's ATK × (NaN% + NaN% × her Ultimate Skill level), and increases the Shadow DMG of all teammates by 30% for 12s upon hit.
Also deals Light DMG equal to Comet R4Y - Zenkibo Tengu's ATK × (NaN% + NaN% × her Ultimate Skill level), and increases the Light DMG of all teammates by 30% for 12s upon hit.
Lightning and Thunder
Level
Max Lvl: 3
TODO: show missions/mats
TODO: hover icon direct to mods plus tooltip
The Ultimate Skillchain of Comet R4Y - Zenkibo Tengu and Roaring Thunder - Thor.
Deals Light DMG equal to Comet R4Y - Zenkibo Tengu's ATK × (NaN% + NaN% × her Ultimate Skill level), and increases the Light DMG of all teammates by 30% for 12s.
Deals Thunder DMG equal to Roaring Thunder - Thor's ATK × (NaN% + NaN% × her Ultimate Skill level), and sends the Mod into Thunder Rage state. When she lands a hit while in this state, increases Skill DMG of all members of the team by 30% for 12s.
Access key
This is a placeholder
Comet R4Y
ATK
809
Crit Rate
5.00%
TODO?: add lvl slider
The full name is: Comet R4Y Ct-08 Self-generating Beam Rifle. The gun body contains a compression of a high concentration of light particles, and the Energy is transferred through an inbuilt fusion device. It can fire a large, powerful cannon-like electric charge at the pull of a trigger. The latest scientific achievement of The Cryptics.
Exclusive Functor
Shikigami - Kurodooji
Access Key ATK
+20%
ATK
+100
Tier /7
Simple
Equipping by Comet R4Y - Zenkibo Tengu grants the following effects:
Replaces Skill 1: Precision Bombing with Repeat Bombardment.
Increases the number of strikes with Repeat Bombardment, with subsequent strikes dealing a gradually reduced amount of DMG.
Detailed
Equipping by Comet R4Y - Zenkibo Tengu grants the following effects:
Replaces Skill 1: Precision Bombing with Repeat Bombardment.
Increases the number of strikes with Repeat Bombardment, with subsequent strikes dealing 64% less DMG to the same enemy.
Equippable Warps
Warp 1 & 2
Power UP: Ranged Ranged DMG + 2%.
Precision Hub Normal attack level + 2%.
Evolution Particle I Skill 1 level + 2%.
Telekinesis Vector I Base DMG of Skill 1 + 2%.
Flashback Core I CD of Skill 1 - 2%.
The Judge Non-DoT DMG + 6% to enemies with more than 85% HP.
The Executioner Non-DoT DMG +3% to enemies with HP less than 40%.
Curveaway DMG taken - 3% when casting a normal attack.
Insulating Armor DMG taken - 7% in certain control effects. Control effects: Shackle, Stun, Freeze, Petrified and Sleep.
Life-sustaining Healing effect received + 4% when the Mod's HP is lower than 40%.
Warp 2 & 4
EM Flux The higher the HP, the more the Non-DoT DMG (no more than 4%).
Savage The lower the HP, the more the Non-DoT DMG (no more than 12%).
Evolution Particle II Skill 2 level + 2%.
Telekinesis Vector II Base DMG of Skill 2 + 2%.
Flashback Core II CD of Skill 2 - 2%.
Telepathize Forcefield I DMG + 2% when any Tier 3 Aether Code is activated.
Telepathize Forcefield II DMG + 3% when only 2 Tier 1 Aether Codes are activated.
Telepathize Forcefield III DMG + 3% when 3 Tier 1 Aether Codes are all activated.
Energy Fusion DMG + 4% when under Continuous Damage or HP Removal.
Downward Buffer DMG taken - 5% when under Continuous Damage or HP Removal.
Virtual Aim DMG taken - 3% from enemies under Continuous Damage or HP Removal.
Unfetter Restores 10% Ultimate Skill charge when entering the battle.
Warp 3 & 6
Evolution Particle III Skill 3 level + 2%.
Telekinesis Vector III Base DMG of Skill 3 + 2%.
Flashback Core III CD of Skill 3 - 2%.
Cognition Iterated Ultimate Skill level + 2%.
Ultimate Equation The Mod's Ultimate Skillchain DMG + 15%.
Pendulum Diffusion CD of Ultimate Skill - 1%.
Armor Breaker DMG to enemies in Weak or Armor Break + 2%.
Aether Shatter DMG to enemies in Abnormal States + 3%. Abnormal States: Trauma, Scorch, Stun, Freeze, Shackle, and Confuse.
Current Decay DMG to enemies in Control RES + 3%.
Absolute Zero DMG + 4% when in Zero Time.
Kinetic Mod DMG + 7% when in Modified Mode.
Energy Preserver Restores 15% Energy when entering the battle.
Aether Codes
Yellow - Guardian of Ōmine
Tier 1 - Ammo Remnant
Shortens the CD of Precision Bombing by 3s.
Tier 2 - Battle Prep
Expands the AoE of Precision Bombing by 60% and its Non-DoT Base DMG by 20%.
Tier 3 - Firepower
Increases the Non-Dot Crit Rate by 25% upon hits on enemies with Shackle.
Red - Zendouki
Tier 1 - Bombardment
Increases the Base DMG of Guided Strike by 30%.
Tier 2 - Chained
Gains 1 Energy with every hit of Guided Strike.
Tier 3 - Swift
Guided Strike can be charged 2 times. Increases the Non-Dot Crit Rate of Guided Strike by 45%.
Blue - Gaze of the Trial
Tier 1 - Burst
Max Energy is increased by 20.
Tier 2 - Detonation
Expends all available Energy when casting Pulsation, and increases Non-DoT DMG dealt by 2% for every 1 point of Energy expended.
Tier 3 - Assault
Gains 60 Energy whenever an enemy is defeated with Pulsation.
TODO: add replaced by functor and aks version on codes
Chips
Targeticon here - Target
Aid When she is a teammate, Comet R4Y - Zenkibo Tengu will attack the enemies locked onto by the team leader first.
Cover When she is a teammate, Comet R4Y - Zenkibo Tengu will attack the enemies closest to the team leader first.
Hero Breaker When she is a teammate, Comet R4Y - Zenkibo Tengu will attack elite enemies first.
Codeicon here - Code
Skillicon here - Skill
Specialicon here - Special
Shockwave As a teammate, Comet R4Y - Zenkibo Tengu automatically uses her Ultimate when her Ultimate Skill charge is full. It is also used automatically when you combine your Ultimate with a teammate's. It is not used automatically when you combine your Ultimate with your team leader's Ultimate Skillchain.
Module
Dossier
Name: Comet R4Y Zenkibo Tengu
01
Build
144cm
41kg
Arrival Day
May 3rd
02
Affiliation
Aether Gazer
Likes
Pulling pranks / Hilarious stuff
Summary
Lively, carefree Zenkibo is the biggest troublemaker in Aether Gazer. She spends all her excess energy on pulling pranks and claims to have an invisible friend called Goki. No one knows if Goki exists or not.
03
Favourite Gift
Gaming Device icon here