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Modifiers / Alisa - Scarlet Echo
Alisa - Scarlet Echo
Fire Divine Grace
Melee
Asterism | Fenrir Far East Branch
Stats
Lv. / 100
ATK
879
DEF
246
Max HP
9210
Crit Rate
13.00%
TODO: total mats lvl lb here
TODO: Transcend
Number of Sigils needed for activating Sigil Set Effect -1
ATK
14 > 18.44
DEF
3.41 > 4.69
HP
155.12 > 200.51
TODO: total mats trans here
TODO: add alt version at the side
TODO: range etc mined from flowscript
TODO: fav gift and such
Skills
Normal Attack
Corroding Rend
Stats: Fire
CD: -
Level
/ 60
Perform four consecutive attacks on the ground, dealing a total of NaN% fire DMG with ATK. When continuing to cast the fifth Normal Attack, leap into the air, gaining a stagger effect while airborne. Execute the fifth and sixth Normal Attacks, dealing a total of NaN% fire DMG with ATK. When the fifth Normal Attack hits, the Divine Grace gain rate increases by 25% for 2.5 seconds.
In "Gun Mode," tap or hold Normal Attack to attack, dealing NaN% fire DMG with ATK each time.

Divine Grace: In "Slash Mode," hitting with Normal Attack will grant Divine Grace.
Skill 1
Death Strike
Stats: Fire
CD: 6s
Level
/ 60
While on the ground, deal a total of NaN% fire DMG with ATK, and after casting, connect to a Normal Attack starting from the fourth hit.
Each time in the air, you can cast 1 time, dealing a total of NaN% fire DMG with ATK. If you hit while having the effect that increases Divine Grace gain rate from Normal Attacks, the Divine Grace gain rate is additionally increased by 50% and the duration is refreshed, automatically connecting to the sixth hit of the Normal Attack after casting.
"Explosive Eruption": Consume 25 Divine Grace to fire 3 bullets, each dealing NaN% fire DMG with ATK.
Skill 2
Body Devouring Rage
Stats: Fire
CD: 3s
Level
/ 60
When on the ground, God Arc switches to Predator Form and deals fire DMG equal to NaN% ATK, and upon a successful predation gains 20 points of "Liberation Index".
When airborne, the skill can be activated only when Divine Grace is full; consuming all Divine Grace, God Arc switches to Predator Form and deals fire DMG equal to NaN% ATK, and upon a successful predation gains 60 points of "Liberation Index".
Can be chained during a dodge, with God Arc switching to Predator Form to deal fire DMG equal to NaN% ATK; depending on the impact distance, a successful predation gains up to 90 points of "Liberation Index".
"Liberation Index" cap is 100 points; each time the "Liberation Index" fills, "Liberation Stage" increases by 1 level, and each level in "Liberation Stage" boosts ATK by 7%.

When God Arc in Predator Form hits special enemies, it grants different bullets; when entering "Gun Mode", this skill is replaced with "Aragami Bullets," dealing different DMG:
Ogretail: Deals physical DMG equal to NaN% ATK;
Kongou: Deals wind DMG equal to NaN% ATK;
Dyaus Pita: Deals a total of NaN% ATK as lightning DMG.
Skill 3
Star Pulse
Stats: Fire
CD: 0.5s
Level
/ 60
The grounded opening move "Zero Stance" interrupts ground-based Normal Attack, Skills, and Dodge actions, and does not break the first three-hit combo of Normal Attack.
"Zero Stance" performs a defensive move; upon a successful block, gain 25 points of "Liberation Index". This effect can trigger at most once every 0.5 seconds, granting invincibility for 2 seconds; defending removes any invincibility gained through this skill and non-move Dodge.
For a brief period after casting "Zero Stance", "Reaper's Strike" is replaced by "IE Blade Cannon Explosion", and "Self-Devouring Fury" is replaced by "IE Purgatory Flames"; "Zero Stance" can chain into casting "IE Blade Cannon Explosion", and "Zero Stance" or "IE Blade Cannon Explosion" can chain into casting "IE Purgatory Flames".
"IE Blade Cannon Explosion": Deals fire DMG totaling NaN% of ATK; when cast, skill DMG is increased by 12% for 10 seconds.
"IE Purgatory Flames": Consumes all Divine Grace and deals fire DMG equal to NaN% of ATK; upon casting, gain the "God Arc Controlled" state, lasting up to 12 seconds. For every 40 points of Divine Grace consumed, Crit DMG increases by 7% for 10 seconds, and this bonus further rises by an additional 7% per level of "Liberation Stage".
"God Arc Controlled": Based on the level of "Liberation Stage" when this state is gained, if "Liberation Stage" is below 3, gain 0.8 points of "Liberation Index" every 0.12 seconds; if "Liberation Stage" is at 3, consume 1.3 points of "Liberation Index" every 0.12 seconds; exiting this state occurs when "Liberation Stage" changes level.
Ultimate Skill
Godslayer: Massacre
Stats: Fire
CD: 20s
Level
/ 60
Deals Fire DMG equal to NaN% ATK; on cast, own Fire DMG increases by 30% for 20 sec; if in "Gun Mode", exit "Gun Mode".

Automatically gains 2% Ultimate Skill charge per second. When self or a teammate triggers Zero Time and when self gains "Liberation Index", gain 10% Ultimate Skill charge; this effect can trigger at most once every 2 sec.
Dodge
Nimble Stance
Stats: Fire
CD: -
Level
/ 60
In "Slash Mode", executing a non-movement Dodge triggers Block; upon a successful block, gain 25 points of "Liberation Index", and this effect can trigger at most once every 0.5 seconds, granting Invincible for 2 seconds; defending removes the Invincible effect earned from the non-movement Dodge and "Zero Stance".
In "Slash Mode", long-pressing Movement Dodge enters "Gun Mode": gain Unyielding, Normal Attack changes its attack pattern, "Fatal Slash Assault" is replaced with "Explosive Eruption", and "Star Pulse" is replaced with "Slash Mode", allowing you to exit Gun Mode via the replacement skill.
Movement Dodge in "Slash Mode" and Dodge in "Gun Mode" let you evade enemy attacks; Extremity Dodge triggers the dodge effect.
Dodge effect: Enter Zero Time to greatly Slow all enemy actions for 3 seconds; the dodge effect can trigger at most once every 20 seconds.
TODO: add tooltip like ingame
TODO: skill icon
TODO: remember last tab
TODO: add note?
TODO: multi skill icon support
Ultimate Skillchains
Joint Explosion
*No Relationship Network yet
TODO: hover icon direct to mods plus tooltip
Blood Bullet - Ciel and Scarlet Echo - Alisa's Ultimate Skillchain.
Blood Bullet - Ciel deals 1200%+30.769%×own Ultimate Skill level Ice DMG; when cast, the entire team's Mechanic's Base DMG increases by 30% for 20 seconds. If the user is the leader, they gain an ATK increase of 80% for 20 seconds.
Scarlet Echo - Alisa deals 1200%+30.769%×own Ultimate Skill level Fire DMG; when cast, the entire team's Mechanic's Crit Rate increases by 10% and Crit DMG increases by 20% for 20 seconds. If the user is the leader, they gain a DMG increase of 120% for 20 seconds.
Access key
Avenger & Raging Roar
ATK
809
Crit Rate
5.00%
TODO?: add lvl slider
This second-generation God Arc used by Alisa consists of her long blade Avenger, assault gun Raging Roar, and buckler shield Brimstone. When used by a compatible God Eater, it can change forms freely to adapt to ranged and melee combat.
Exclusive Functor
Synchronic - Hibari Takeda
Access Key ATK
+20%
ATK
+100
Tier /7
Simple
When Scarlet Echo - Alisa is equipped, gain the following effects.
Each time you cast "Death Strike", fire damage and Independent DMG increase.
When the current "Burst Index" exceeds a certain value, normal attack and skill damage increase.
Upon entering the "Divine Control" state, if not already in it, reset the remaining cooldown of "Death Strike"; for a period thereafter, casting "Death Strike" reduces its remaining cooldown and grants Divine Grace, and during this duration, if an attack is successfully blocked with "Reset Stance", the effect's duration resets.
Detailed
When Scarlet Echo - Alisa is equipped, gain the following effects.
Each time you cast "Death Strike", Fire DMG increases by 4% and Independent DMG increases by 4% for 10 seconds, stacking up to 4 times.
When the current "Liberation Index" exceeds 50 points, Normal Attack DMG increases by 10% and Skill DMG increases by 5%.
When entering the "God Arc Controlled" state, if not already in the "God Arc Controlled" state, reset the remaining CD of "Death Strike". For the next 1.6 seconds, after casting "Death Strike", its remaining CD is reduced by 90% and you gain 20 Divine Grace. During this duration, if a Block with "Zero Stance" is successful, the effect's duration is refreshed; this reset effect can trigger at most 1 time per duration.
Equippable Warps
Warp 1 & 2
Power UP: Melee Melee DMG + 2%.
Precision Hub Normal attack level + 2%.
Evolution Particle I Skill 1 level + 2%.
Telekinesis Vector I Base DMG of Skill 1 + 2%.
Flashback Core I CD of Skill 1 - 2%.
The Judge Non-DoT DMG + 6% to enemies with more than 85% HP.
The Executioner Non-DoT DMG +3% to enemies with HP less than 40%.
Curveaway DMG taken - 3% when casting a normal attack.
Insulating Armor DMG taken - 7% in certain control effects. Control effects: Shackle, Stun, Freeze, Petrified and Sleep.
Life-sustaining Healing effect received + 4% when the Mod's HP is lower than 40%.
Warp 2 & 4
EM Flux The higher the HP, the more the Non-DoT DMG (no more than 4%).
Savage The lower the HP, the more the Non-DoT DMG (no more than 12%).
Evolution Particle II Skill 2 level + 2%.
Telekinesis Vector II Base DMG of Skill 2 + 2%.
Flashback Core II CD of Skill 2 - 2%.
Telepathize Forcefield I DMG + 2% when any Tier 3 Aether Code is activated.
Telepathize Forcefield II DMG + 3% when only 2 Tier 1 Aether Codes are activated.
Telepathize Forcefield III DMG + 3% when 3 Tier 1 Aether Codes are all activated.
Energy Fusion DMG + 4% when under Continuous Damage or HP Removal.
Downward Buffer DMG taken - 5% when under Continuous Damage or HP Removal.
Virtual Aim DMG taken - 3% from enemies under Continuous Damage or HP Removal.
Unfetter Restores 10% Ultimate Skill charge when entering the battle.
Warp 3 & 6
Evolution Particle III Skill 3 level + 2%.
Telekinesis Vector III Base DMG of Skill 3 + 2%.
Cognition Iterated Ultimate Skill level + 2%.
Ultimate Equation The Mod's Ultimate Skillchain DMG + 15%.
Pendulum Diffusion CD of Ultimate Skill - 1%.
Armor Breaker DMG to enemies in Weak or Armor Break + 2%.
Aether Shatter DMG to enemies in Abnormal States + 3%. Abnormal States: Trauma, Scorch, Stun, Freeze, Shackle, and Confuse.
Current Decay DMG to enemies in Control RES + 3%.
Absolute Zero DMG + 4% when in Zero Time.
Kinetic Mod DMG + 7% when in Modified Mode.
Divine Sense Restores 15% Divine Grace when entering the battle.
Aether Codes
Yellow - God Arc Controller
Tier 1 - Domination
For each 1 level in its "Liberation Stage", Fire DMG increases by 7%.
Tier 2 - Revenge
"Zero Stance", "Nimbleness Stance" successfully blocks an attack, the obtained "Eruption Index" changes to 50 points. "God Arc Controlled" state, the effect of gaining or consuming points is multiplied by 2 and will not exit the state as "Liberation Stage" increases or decreases.
Tier 3 - Invasion
Based on the points of "Liberation Index" and the Level of "Liberation Stage", the base DMG of "Death Strike" increases on hit, with every 1 point in "Liberation Index" boosting its base DMG by 0.2%, and each 1 Level of "Liberation Stage" counting as 100 points of "Liberation Index"
Red - Myriad Combat Skills
Tier 1 - Spin Attack
When a normal attack or skill action on the ground follows up Zero Stance, it deals AoE DMG once, dealing Fire DMG equal to 250% of ATK in total and inflicts Armor Break, reducing their DEF by 5% for 10s. Stacks up to 3 times.
Tier 2 - Pursuit
When triggering Aether Code: Myriad Combat Skills - Spin Attack, reduces the duration of God Arc Controlled by 0.5s.
Tier 3 - Ready
When a normal attack action on the ground follows up Zero Stance, increases Normal Attack DMG by 3% and DMG by 3% for 7s. Stacks up to 3 times. When a skill action on the ground follows up Zero Stance, increases ATK by 8% and Skill DMG by 8% for 7s. Stacks up to 3 times.
Blue - Death Blast
Tier 1 - Cascade
Entering "Gun Mode" increases Normal Attack DMG by 10%. Every second, this effect increases by an additional 10%, up to a maximum of 200%, lasting until exiting "Gun Mode." Normal Attacks in "Gun Mode" gain 3 Divine Grace with each hit.
Tier 2 - Critical Point
When in "Gun Mode" and Divine Grace is full, using Normal Attack consumes all Divine Grace, randomly triggering "Aragami Gun Bullet" and granting 90 points of "Liberation Index".
Tier 3 - Fission
Each time you perform a Normal Attack in "Gun Mode", it consumes 10 points of "Burst Gauge" and triggers "Explosive Eruption", converting that trigger into 5 bullets.
TODO: add replaced by functor and aks version on codes
Chips
Targeticon here - Target
Aid When she is a teammate, Scarlet Echo - Alisa will attack the enemies locked onto by the team leader first.
Cover When she is a teammate, Scarlet Echo - Alisa will attack the enemies closest to the team leader first.
Hero Breaker When she is a teammate, Scarlet Echo - Alisa will attack elite enemies first.
Codeicon here - Code
Skillicon here - Skill
Specialicon here - Special
Raging Waves When she is a teammate, Scarlet Echo - Alisa will automatically cast her Ultimate Skill when her Ultimate Skill charge is full. It will also be automatically cast when forming an Ultimate Skillchain with a teammate. It will not be automatically cast when forming an Ultimate Skillchain with the team leader.
Module
Dossier
Name: Scarlet Echo Alisa
01
Build
160cm
Unknown
Arrival Day
Mar. 25
02
Affiliation
Fenrir Far East Branch
Likes
<color=#000000ff>-</color>
Summary
A second-generation New-Type God Eater who is a member of the 1st Unit of the Fenrir Far East Branch and travels around the world to help people with their troubles. After accidentally arriving in Gaea, she contributes her strength to help the people in this world while searching for a way to return home.
03
Favourite Gift
Enamel Cookware icon here