Normal Attack
Corroding Rend
Stats:

Fire
CD: -
Perform four consecutive attacks on the ground, dealing a total of NaN% fire DMG with ATK. When continuing to cast the fifth Normal Attack, leap into the air, gaining a stagger effect while airborne. Execute the fifth and sixth Normal Attacks, dealing a total of NaN% fire DMG with ATK. When the fifth Normal Attack hits, the Divine Grace gain rate increases by 25% for 2.5 seconds.
In "Gun Mode," tap or hold Normal Attack to attack, dealing NaN% fire DMG with ATK each time.
Divine Grace: In "Slash Mode," hitting with Normal Attack will grant Divine Grace.
Stats:

Fire
CD: 6s
While on the ground, deal a total of NaN% fire DMG with ATK, and after casting, connect to a Normal Attack starting from the fourth hit.
Each time in the air, you can cast 1 time, dealing a total of NaN% fire DMG with ATK. If you hit while having the effect that increases Divine Grace gain rate from Normal Attacks, the Divine Grace gain rate is additionally increased by 50% and the duration is refreshed, automatically connecting to the sixth hit of the Normal Attack after casting.
"Explosive Eruption": Consume 25 Divine Grace to fire 3 bullets, each dealing NaN% fire DMG with ATK.
Skill 2
Body Devouring Rage
Stats:

Fire
CD: 3s
When on the ground, God Arc switches to Predator Form and deals fire DMG equal to NaN% ATK, and upon a successful predation gains 20 points of "Liberation Index".
When airborne, the skill can be activated only when Divine Grace is full; consuming all Divine Grace, God Arc switches to Predator Form and deals fire DMG equal to NaN% ATK, and upon a successful predation gains 60 points of "Liberation Index".
Can be chained during a dodge, with God Arc switching to Predator Form to deal fire DMG equal to NaN% ATK; depending on the impact distance, a successful predation gains up to 90 points of "Liberation Index".
"Liberation Index" cap is 100 points; each time the "Liberation Index" fills, "Liberation Stage" increases by 1 level, and each level in "Liberation Stage" boosts ATK by 7%.
When God Arc in Predator Form hits special enemies, it grants different bullets; when entering "Gun Mode", this skill is replaced with "Aragami Bullets," dealing different DMG:
Ogretail: Deals physical DMG equal to NaN% ATK;
Kongou: Deals wind DMG equal to NaN% ATK;
Dyaus Pita: Deals a total of NaN% ATK as lightning DMG.
Stats:

Fire
CD: 0.5s
The grounded opening move "Zero Stance" interrupts ground-based Normal Attack, Skills, and Dodge actions, and does not break the first three-hit combo of Normal Attack.
"Zero Stance" performs a defensive move; upon a successful block, gain 25 points of "Liberation Index". This effect can trigger at most once every 0.5 seconds, granting invincibility for 2 seconds; defending removes any invincibility gained through this skill and non-move Dodge.
For a brief period after casting "Zero Stance", "Reaper's Strike" is replaced by "IE Blade Cannon Explosion", and "Self-Devouring Fury" is replaced by "IE Purgatory Flames"; "Zero Stance" can chain into casting "IE Blade Cannon Explosion", and "Zero Stance" or "IE Blade Cannon Explosion" can chain into casting "IE Purgatory Flames".
"IE Blade Cannon Explosion": Deals fire DMG totaling NaN% of ATK; when cast, skill DMG is increased by 12% for 10 seconds.
"IE Purgatory Flames": Consumes all Divine Grace and deals fire DMG equal to NaN% of ATK; upon casting, gain the "God Arc Controlled" state, lasting up to 12 seconds. For every 40 points of Divine Grace consumed, Crit DMG increases by 7% for 10 seconds, and this bonus further rises by an additional 7% per level of "Liberation Stage".
"God Arc Controlled": Based on the level of "Liberation Stage" when this state is gained, if "Liberation Stage" is below 3, gain 0.8 points of "Liberation Index" every 0.12 seconds; if "Liberation Stage" is at 3, consume 1.3 points of "Liberation Index" every 0.12 seconds; exiting this state occurs when "Liberation Stage" changes level.
Ultimate Skill
Godslayer: Massacre
Stats:

Fire
CD: 20s
Deals Fire DMG equal to NaN% ATK; on cast, own Fire DMG increases by 30% for 20 sec; if in "Gun Mode", exit "Gun Mode".
Automatically gains 2% Ultimate Skill charge per second. When self or a teammate triggers Zero Time and when self gains "Liberation Index", gain 10% Ultimate Skill charge; this effect can trigger at most once every 2 sec.
Stats:

Fire
CD: -
In "Slash Mode", executing a non-movement Dodge triggers Block; upon a successful block, gain 25 points of "Liberation Index", and this effect can trigger at most once every 0.5 seconds, granting Invincible for 2 seconds; defending removes the Invincible effect earned from the non-movement Dodge and "Zero Stance".
In "Slash Mode", long-pressing Movement Dodge enters "Gun Mode": gain Unyielding, Normal Attack changes its attack pattern, "Fatal Slash Assault" is replaced with "Explosive Eruption", and "Star Pulse" is replaced with "Slash Mode", allowing you to exit Gun Mode via the replacement skill.
Movement Dodge in "Slash Mode" and Dodge in "Gun Mode" let you evade enemy attacks; Extremity Dodge triggers the dodge effect.
Dodge effect: Enter Zero Time to greatly Slow all enemy actions for 3 seconds; the dodge effect can trigger at most once every 20 seconds.