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Modifiers / Kingu - Wasteland Fiend
Kingu - Wasteland Fiend
Physical Divine Grace
Melee
Asterism | Akkadian Guild / Children of Iron
Stats
Lv. / 100
ATK
875
DEF
250
Max HP
9245
Crit Rate
9.00%
TODO: total mats lvl lb here
TODO: Transcend
Number of Sigils needed for activating Sigil Set Effect -1
ATK
14 > 18.44
DEF
3.41 > 4.69
HP
155.12 > 200.51
TODO: total mats trans here
TODO: add alt version at the side
TODO: range etc mined from flowscript
TODO: fav gift and such
Skills
Normal Attack
Rend Asunder
Stats: Physical
CD: -
Level
/ 60
Brandishes the Wasteland Fiend to launch a series of attacks, dealing Physical DMG equal to NaN% ATK. Hold down the Normal Attack button at the fifth strike of normal attack to unleash a special normal attack, Explosive Slash, dealing Physical DMG equal to NaN% ATK in total. Landing a hit in this way will cause an explosion that deals Physical DMG equal to NaN% ATK each time. Every Pressure Tank Mark active expends 10 Divine Grace and causes 1 additional explosion. Explosive Slash does not interrupt the strike count of the normal attack.
Spinning Slash: Expends all Pressure Tank Marks active and launches a spinning slash attack, dealing Physical DMG equal to NaN% ATK in total. Each Pressure Tank Mark expended grants 1 stack of Burst-threshold and 15 Divine Grace. Each stack of Burst-threshold increases DMG dealt by the Mod by 10% for 10s. Casting Assault Tactic or Siege Tactic within 5s of casting Spinning Slash also triggers Chainsaw Mode for said skill.
Chainsaw Overdrive Mode: Enhances normal attacks. Does not grant Divine Grace during this mode, and every hit landed with the first five strikes expends 10 Divine Grace, dealing additional Physical DMG equal to NaN% ATK in total. This mode can last 10s or until Divine Grace runs out.

Passive:
Only 4 Pressure Tank Marks can be owned at a time.

Divine Grace: Grants Divine Grace upon normal attack hits.
Skill 1
Assault Tactic
Stats: Physical
CD: 18s
Level
/ 60
Greatsword Mode: Crushes sideways with the Wasteland Fiend, dealing Physical DMG equal to NaN% ATK in total. Gains Super Armor for a short period of time while crushing the enemy. Switches to Chainsaw Mode upon hitting.
Chainsaw Mode: Stabs the enemy with the Wasteland Fiend, dealing Physical DMG equal to NaN% ATK in total. Upon landing a skill hit, hold down the skill button to attack continuously expending Divine Grace and get 1 Pressure Tank Mark for every 25 Divine Grace expended, increasing DMG dealt by 10% and dealing additional Physical DMG equal to NaN% ATK in total. Increases Non-DoT skill damage by 10% when in Modified Mode. Switches back to Greatsword Mode after casting.

Divine Grace: When attacked by the enemy in the Super Armor state granted by this skill, blocks enemy damage and grants 100 Divine Grace.
Skill 2
Elimination Tactic
Stats: Physical
CD: 14s
Level
/ 60
Brandishes the Wasteland Fiend to slash both horizontally and vertically at the enemy, dealing Physical DMG equal to NaN% ATK in total. Gains 1 Pressure Tank Mark when the same enemy is hit with both horizontal and vertical slashes. When landing a hit with either the horizontal or vertical slash, hold down to expend Divine Grace and continue slashing at the enemy, with horizontal slashes dealing additional Physical DMG equal to NaN% ATK in total and vertical slashes dealing additional Physical DMG equal to NaN% ATK in total. Gains 1 Pressure Tank Mark for every 25 Divine Grace expended.
Skill 3
Siege Tactic
Stats: Physical
CD: 14s
Level
/ 60
Greatsword Mode: Brandishes the Wasteland Fiend to unleash a series of slashes, dealing Physical DMG equal to NaN% ATK in total. Switches to Chainsaw Mode upon hitting an enemy.
Chainsaw Mode: Inserts the Wasteland Fiend into the ground to emanate shockwaves that deal AoE Physical DMG equal to NaN% ATK in total. Hold down the skill button to expend Divine Grace to continue the casting. For every 25 Divine Grace expended, gains 1 Pressure Tank Mark, increases DMG dealt by 10%, and deals to the enemy additional Physical DMG equal to NaN% ATK in total. Increases Non-DoT Skill DMG by 10% when in Modified Mode. Switches back to Greatsword Mode after skill casting.

Divine Grace: Grants Divine Grace when landing a hit in Greatsword Mode.
Ultimate Skill
Final Overclock
Stats: Physical
CD: 20s
Level
/ 60
Overloads the Wasteland Fiend, dealing Physical DMG equal to NaN% ATK in total. Inflicts Armor Break on enemies hit and reduces their DEF by 25% for 10s. Triggers Chainsaw Overdrive Mode after skill casting and grants Burst-threshold equal to the Pressure Tank Marks limit for 10s.

Gains an 8% Ultimate Skill charge when the Mod or a teammate triggers Extremity Dodge. Effect can trigger once every 2s.
Dodge
Crushing Spin
Stats: Physical
CD: -
Level
/ 60
Quickly dodges enemy attacks. Dodge may be triggered twice consecutively. Extremity Dodge triggers the Dodge effect. Dodge will not interrupt the strike count of the normal attack. In Assault Tactic and Siege Tactic's Chainsaw Mode, trigger a non-mobile Dodge to interrupt the skill, then follow up with a normal attack within 0.8s to cast Spinning Slash.
Dodge effect: Entering Zero Time slows all enemy movements significantly for 2s and grants 30 Divine Grace. Dodge effect can trigger once every 20 seconds.
TODO: add tooltip like ingame
TODO: skill icon
TODO: remember last tab
TODO: add note?
TODO: multi skill icon support
Ultimate Skillchains
Wildfire Saw
*No Relationship Network yet
TODO: hover icon direct to mods plus tooltip
The Ultimate Skillchain of Wasteland Fiend - Kingu and Ryugiri - Kagutsuchi.
Deals Physical DMG equal to Wasteland Fiend - Kingu's ATK ×(600% + 15.385% × his Ultimate Skill level) and the Mod enters Chainsaw Overdrive Mode. Increases the Skill DMG of all members of the team by 25% for 12s when the Mod lands a hit.
Deals Fire DMG equal to Ryugiri - Kagutsuchi's ATK × (1150% + 29.487% × his Ultimate Skill level) and the Mod enters Wildfire state for 18s, increasing the Fire DMG of all members of the team by 70% for 12s when the Mod lands a hit.
Rage Chainsaw
*No Relationship Network yet
TODO: hover icon direct to mods plus tooltip
The Ultimate Skillchain of Rage Serpent - Marduk and Wasteland Fiend - Kingu.
Deals Physical DMG equal to Rage Serpent - Marduk's ATK × (1160% + 29.744% × his Ultimate Skill level), and all members of the team take 15% less damage for 7s when the Mod lands a hit. Inflicts Armor Break on enemies hit and reduces their DEF by 25% for 12s.
Deals Physical DMG equal to Wasteland Fiend - Kingu's ATK × (600% + 15.385% × his Ultimate Skill level) and the Mod enters Chainsaw Overdrive Mode. All members of the team gain Burst-threshold equal to the Mod's Pressure Tank stack limit for 10s when the Mod lands a hit.
Access key
Wasteland Fiend
ATK
809
Crit Rate
5.00%
TODO?: add lvl slider
The only "possession" the young Kingu brought with him out of the ruins. In principle, it works similarly to a chainsaw by dealing damage to enemy flesh and armor with its rapidly rotating saw teeth. In a fight, the user can hit a switch located at the hilt to activate the fuel motor to make the saw teeth rotate at high speed.
Exclusive Functor
Synchronic - Kusarikku
Access Key ATK
+20%
ATK
+100
Tier /7
Simple
Equipping by Wasteland Fiend - Kingu grants the following effects:
The Chainsaw Mode of Assault Tactic can interrupt the raising sword action of Spinning Slash and directly cut the enemy with the Wasteland Fiend.
When casting the Chainsaw Mode of Assault Tactic, gains Super Armor effect and increases Physical DMG upon hitting.
When in Modified Mode, casting the Chainsaw Mode of Assault Tactic or Siege Tactic will increase Skill DMG based on Divine Grace expended.
Detailed
Equipping by Wasteland Fiend - Kingu grants the following effects:
Assault Tactic's Chainsaw Mode can skip the sword-wielding action of Spinning Slash and directly cut the enemy with the Wasteland Fiend.
Grants Super Armor when casting Assault Tactic in Chainsaw Mode and increases Physical DMG by 12% for 12s upon landing a hit.
When in Modified Mode, casting the Assault Tactic or Siege Tactic in Chainsaw Mode will increase the Skill DMG of the skill cast by 10% for every 25 Divine Grace expended.
Equippable Warps
Warp 1 & 2
Power UP: Melee Melee DMG + 2%.
Precision Hub Normal attack level + 2%.
Evolution Particle I Skill 1 level + 2%.
Telekinesis Vector I Base DMG of Skill 1 + 2%.
Flashback Core I CD of Skill 1 - 2%.
The Judge Non-DoT DMG + 6% to enemies with more than 85% HP.
The Executioner Non-DoT DMG +3% to enemies with HP less than 40%.
Curveaway DMG taken - 3% when casting a normal attack.
Insulating Armor DMG taken - 7% in certain control effects. Control effects: Shackle, Stun, Freeze, Petrified and Sleep.
Life-sustaining Healing effect received + 4% when the Mod's HP is lower than 40%.
Warp 2 & 4
EM Flux The higher the HP, the more the Non-DoT DMG (no more than 4%).
Savage The lower the HP, the more the Non-DoT DMG (no more than 12%).
Evolution Particle II Skill 2 level + 2%.
Telekinesis Vector II Base DMG of Skill 2 + 2%.
Flashback Core II CD of Skill 2 - 2%.
Telepathize Forcefield I DMG + 2% when any Tier 3 Aether Code is activated.
Telepathize Forcefield II DMG + 3% when only 2 Tier 1 Aether Codes are activated.
Telepathize Forcefield III DMG + 3% when 3 Tier 1 Aether Codes are all activated.
Energy Fusion DMG + 4% when under Continuous Damage or HP Removal.
Downward Buffer DMG taken - 5% when under Continuous Damage or HP Removal.
Virtual Aim DMG taken - 3% from enemies under Continuous Damage or HP Removal.
Unfetter Restores 10% Ultimate Skill charge when entering the battle.
Warp 3 & 6
Evolution Particle III Skill 3 level + 2%.
Telekinesis Vector III Base DMG of Skill 3 + 2%.
Flashback Core III CD of Skill 3 - 2%.
Cognition Iterated Ultimate Skill level + 2%.
Ultimate Equation The Mod's Ultimate Skillchain DMG + 15%.
Pendulum Diffusion CD of Ultimate Skill - 1%.
Armor Breaker DMG to enemies in Weak or Armor Break + 2%.
Aether Shatter DMG to enemies in Abnormal States + 3%. Abnormal States: Trauma, Scorch, Stun, Freeze, Shackle, and Confuse.
Current Decay DMG to enemies in Control RES + 3%.
Absolute Zero DMG + 4% when in Zero Time.
Kinetic Mod DMG + 7% when in Modified Mode.
Divine Sense Restores 15% Divine Grace when entering the battle.
Aether Codes
Yellow - Burst Expansion Module
Tier 1 - Expansion
Increases the Pressure Tank Mark limit by 2.
Tier 2 - Ignition
Explosive Slash can be cast as a follow-on attack to any strike of the normal attack.
Tier 3 - Impact
The first strike of Explosive Slash grants Super Armor for a short period of time and can block damage from the enemy. A successful block will increase Crit Rate by 15% and Crit DMG by 35% for 12s.
Red - Kinetic Overclock Module
Tier 1 - Upsampling
Enters Chainsaw Overdrive Mode when Spinning Slash is cast. A Chainsaw Overdrive Mode triggered in this way lasts up to 7s.
Tier 2 - Energy Charge
Attacks dealt when in Chainsaw Overdrive Mode also grant Divine Grace.
Tier 3 - Shattering
Reduces the Physical RES of enemies hit by a Chainsaw Overdrive Mode attack by 10% for 7s.
Blue - Pressure Boost Module
Tier 1 - Diversion
When Pressure Tank Marks are expended by casting Spinning Slash, every 1 Pressure Tank Mark expended grants 25 Divine Grace.
Tier 2 - Cavitation Erosion
When landing a hit with Assault Tactic in Chainsaw Mode, Siege Tactic in Chainsaw Mode, or a hold attack of Elimination Tactic, enemies will be inflicted with Armor Break and their DEF will be reduced by 10%. The Armor Break state will reduce their DEF by another 2.5% for every Pressure Tank Mark owned. Effect lasts 7s.
Tier 3 - Pressurization
When Divine Grace is expended for either Assault Tactic or Siege Tactic's Chainsaw Mode, increases the Non-DoT Skill DMG of the last strike of this attack. Every 25 Divine Grace expended increases Non-DoT Skill DMG dealt by 20%, up to 120% in total.
TODO: add replaced by functor and aks version on codes
Chips
Targeticon here - Target
Aid When he is a teammate, Wasteland Fiend - Kingu will attack the enemies locked onto by the team leader first.
Cover When he is a teammate, Wasteland Fiend - Kingu will attack the enemies closest to the team leader first.
Hero Breaker When he is a teammate, Wasteland Fiend - Kingu will attack elite enemies first.
Codeicon here - Code
Skillicon here - Skill
Specialicon here - Special
Shockwave As a teammate, Wasteland Fiend - Kingu automatically uses his Ultimate when his Ultimate Skill charge is full. It is also used automatically when you combine your Ultimate with a teammate's. It is not used automatically when you combine your Ultimate with your team leader's Ultimate Skillchain.
Module
Dossier
Name: Wasteland Fiend Kingu
01
Build
155cm
55kg
Arrival Day
Nov. 25th
02
Affiliation
Akkadian Guild / Children of Iron
Likes
Collecting weapons / Arm wrestling
Summary
Marduk's adopted son and the de facto second in command of the Akkadian Guild. Though arrogant and stonefaced, he is highly efficient and thorough when it comes to handling missions. A flexible thinker, wise commanders like him are a rare find for the Akkadian Guild.
03
Favourite Gift
Rostach Pocketknife icon here