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Modifiers / Parvati - Tempest
Parvati - Tempest
Wind Divine Grace
Ranged
Asterism | Meruism
Stats
Lv. / 100
ATK
894
DEF
228
Max HP
10070
Crit Rate
15.00%
TODO: total mats lvl lb here
TODO: Transcend
Number of Sigils needed for activating Sigil Set Effect -1
ATK
14.02 > 18.46
DEF
3.07 > 4.22
HP
171.73 > 221.97
TODO: total mats trans here
TODO: add alt version at the side
TODO: range etc mined from flowscript
TODO: fav gift and such
Skills
Normal Attack
Dark Tempest
Stats: Wind
CD: -
Level
/ 60
Deals Wind DMG equal to NaN% of ATK.

Passive:
The Mod has 3 types of Wind Bullets and can hold a maximum of 6.
When holding Wind Bullets, unleashing Gale Dash and Storm Rampage will expend 1 and 3 Wind Bullet(s) respectively, granting different effects:
Expending Wind Bullets - Azure: When HP is full, grants 12 stacks of the Azure state.
When expended Wind Bullets - Azure hit: Depending on the number of Wind Bullets expended, 2% of HP will be restored for every 1 that hits.
Azure: Reduces Received DMG by 80% for 30s when stacks are held. 1 stack is lost every time HP decreases.
Expending Wind Bullets - Amber: Gain 1 stack of the Amber state. Max 6 stacks.
When expended Wind Bullets - Amber hit: Depending on the number of Wind Bullets used, increases Non-DoT Skill DMG by 3% for every 1 that hits.
Amber: Increases DMG by 2% for every 1 stack.
Expending Wind Bullets - Crimson: Expends 1 stack of Amber to gain 10 stacks of Crimson. This changes to 2 stacks of Crimson after reaching 60 stacks. Max 100 stacks.
When expended Wind Bullets - Crimson hit: Depending on the number of Wind Bullets used, increases Non-DoT Skill DMG by 5% for every 1 that hits.
Crimson: Increases Wind DMG by 0.3% for every 1 stack.

When the Wind Bullet type is Wind Bullets - Crimson, deals DMG to the Mod equal to 10% of her Max HP when casting a skill. When in the Azure state, expends 1stack and deals DMG to the Mod equal to 5% of her Max HP.
During the second, fourth, and sixth normal attack strikes, Divine Grace gain is boosted for 6s. Max 2 stacks. Each stack provides 2 Divine Grace every 0.6s. Automatically reloads when Divine Grace is full, expending the total amount to grant 6 Wind Bullets and reset the Skill CD.
Skill 1
Gale Dash
Stats: Wind
CD: 8s
Level
/ 60
Deals Wind DMG equal to NaN% of ATK. When Divine Grace is boosted from normal attacks, grants 4 Divine Grace upon every hit. After unleashing, this skill will not interrupt the normal attack strike count, and the remaining skill CD is reduced by 25%.
Skill 2
Storm Rampage
Stats: Wind
CD: 8s
Level
/ 60
Deals Wind DMG equal to NaN% of ATK. When Divine Grace is boosted from normal attacks, grants 2 Divine Grace upon every hit. After unleashing this skill, it will not interrupt the normal attack strike count, and the remaining skill CD is reduced by 25%.
Skill 3
Free Alsaid
Stats: Wind
CD: 60s
Level
/ 60
Manually reloads, dealing Wind DMG equal to NaN% of ATK, switching Wind Bullet type, and expending all Divine Grace. Grants 1 Wind Bullet for every 15 Divine Grace.
When this skill is not in CD, use a normal attack and quickly follow up with Gale Dash to unleash the skill and manually reload. This particular trigger does not send the skill into CD and will not interrupt the normal attack strike count. This can be triggered every 1s. In order to not switch the Wind Bullet type, expend all Divine Grace to earn the corresponding number of Wind Bullets.
When the Wind Bullet type is Wind Bullets - Crimson, this skill will be replaced with Blooming Waltz.
Blooming Waltz: Deals Wind DMG equal to NaN% of ATK. Each time this attack hits, expends 1 Wind Bullet to decrease Wind RES of the hit enemy by 2% for 6s. Max 6 stacks. This skill has a 2s CD.
Ultimate Skill
Wheel of Cleansing
Stats: Wind
CD: 20s
Level
/ 60
Deals Wind DMG equal to NaN% of ATK. Switches Wind Bullet type and fully restores Divine Grace.

When the Mod or a teammate uses an Ultimate Skill, unleashing Gale Dash and Storm Rampage expends Wind Bullets to grant a 12% Ultimate Skill charge.
Dodge
Flowing Gale
Stats: Wind
CD: -
Level
/ 60
Quickly dodges enemy attacks. Extremity Dodge triggers Dodge effect.
Dodge effect: Enters Zero Time, dramatically slowing the movements of all enemies on the field for 2s. Grants different effects depending on Wind Bullet type:
Wind Bullets - Azure: Restores 30% of HP.
Wind Bullets - Amber: Grants 1 stack of Amber state.
Wind Bullets - Crimson: Fully restores Divine Grace.
Dodge effect can be triggered once every 20s.
TODO: add tooltip like ingame
TODO: skill icon
TODO: remember last tab
TODO: add note?
TODO: multi skill icon support
Ultimate Skillchains
Breezy Accompaniment
*No Relationship Network yet
TODO: hover icon direct to mods plus tooltip
The Ultimate Skillchain of Tempest - Parvati and Trimūrti - Brahmā.
Deals Wind DMG equal to Tempest - Parvati's ATK × (1200% + 30.769% × her Ultimate Skill level). Increases ATK of all teammates by 20% for 20s. After unleashing this skill, resets Mod's Ultimate Skill CD.
Deals Wind DMG equal to Trimūrti - Brahmā × (1200% + 30.769% × her Ultimate Skill level) and switches the Mod to Cataclysmic Destruction state.
Blazing Resonance
Level
Max Lvl: 3
TODO: show missions/mats
TODO: hover icon direct to mods plus tooltip
The Ultimate Skillchain of Living Soul - Osiris and Tempest - Parvati.
Deals Wind DMG equal to Living Soul - Osiris' ATK × NaN%+NaN% × Living Soul - Osiris' Ultimate Skill Level in total. The Mod enters Judge of the Underworld Mode, increasing all teammates' DMG by 20%+0.2% × the Mod's Ultimate Skill Level until Judge of the Underworld Mode ends.
Deals Wind DMG equal to Tempest - Parvati's ATK × NaN%+NaN% × Flaming Wheel - Parvati's Ultimate Skill Level. When cast, increases all teammates' ATK by 20% for 20s. Resets the CD of the Mod's Ultimate Skill.
Access key
Shakti
ATK
809
Crit Rate
5.00%
TODO?: add lvl slider
Twin guns that harness energy, channel it, and convert it into powerful shock waves. The impact effect varies according to the type of energy bullet loaded. Parvati is pleased with the fact that the tanks are disposable and replaceable, eliminating the need for tedious recharging.
Exclusive Functor
Synchronic - Anavatapta
Access Key ATK
+20%
ATK
+100
Tier /7
Simple
Grants the following effects when equipped by Tempest - Parvati.
Increases Independent DMG.
When Wind Bullet type is switched to Wind Bullets - Azure, the Mod recovers HP.
Adds stacks of Azure state.
Increases the Wind DMG boost granted by each stack of Crimson.
When auto-reloading, increases Divine Grace charge speed.
Aether Code Cyclic Summit - Immolation grants an additional effect: Increases Crit Rate.
Detailed
Grants the following effects when equipped by Tempest - Parvati.
Increases Independent DMG by 8%.
When Wind Bullet type is switched to Wind Bullets - Azure, the Mod recovers 8% of HP.
Adds 12 stacks of Azure.
The Wind DMG boost granted by each stack of Crimson is changed to a 0.6% increase.
When auto-reloading, increases Divine Grace charge speed by 50% for 12s.
Aether Code Cyclic Summit - Immolation grants an additional effect: Increases Crit Rate by 10%.
Equippable Warps
Warp 1 & 2
Power UP: Ranged Ranged DMG + 2%.
Precision Hub Normal attack level + 2%.
Evolution Particle I Skill 1 level + 2%.
Telekinesis Vector I Base DMG of Skill 1 + 2%.
The Judge Non-DoT DMG + 6% to enemies with more than 85% HP.
The Executioner Non-DoT DMG +3% to enemies with HP less than 40%.
Curveaway DMG taken - 3% when casting a normal attack.
Insulating Armor DMG taken - 7% in certain control effects. Control effects: Shackle, Stun, Freeze, Petrified and Sleep.
Critical Support Healing effect + 4% when the Mod's HP is lower than 40%.
Life-sustaining Healing effect received + 4% when the Mod's HP is lower than 40%.
Warp 2 & 4
EM Flux The higher the HP, the more the Non-DoT DMG (no more than 4%).
Savage The lower the HP, the more the Non-DoT DMG (no more than 12%).
Evolution Particle II Skill 2 level + 2%.
Telekinesis Vector II Base DMG of Skill 2 + 2%.
Telepathize Forcefield I DMG + 2% when any Tier 3 Aether Code is activated.
Telepathize Forcefield II DMG + 3% when only 2 Tier 1 Aether Codes are activated.
Telepathize Forcefield III DMG + 3% when 3 Tier 1 Aether Codes are all activated.
Energy Fusion DMG + 4% when under Continuous Damage or HP Removal.
Downward Buffer DMG taken - 5% when under Continuous Damage or HP Removal.
Virtual Aim DMG taken - 3% from enemies under Continuous Damage or HP Removal.
Unfetter Restores 10% Ultimate Skill charge when entering the battle.
Warp 3 & 6
Evolution Particle III Skill 3 level + 2%.
Telekinesis Vector III Base DMG of Skill 3 + 2%.
Cognition Iterated Ultimate Skill level + 2%.
Ultimate Equation The Mod's Ultimate Skillchain DMG + 15%.
Armor Breaker DMG to enemies in Weak or Armor Break + 2%.
Aether Shatter DMG to enemies in Abnormal States + 3%. Abnormal States: Trauma, Scorch, Stun, Freeze, Shackle, and Confuse.
Current Decay DMG to enemies in Control RES + 3%.
Absolute Zero DMG + 4% when in Zero Time.
Kinetic Mod DMG + 7% when in Modified Mode.
Divine Sense Restores 15% Divine Grace when entering the battle.
Aether Codes
Yellow - Cyclic Peak
Tier 1 - Cycle
Storm Rampage can be charged twice.
Tier 2 - Cleansing
Increases Divine Grace charge speed by 25% for 12s when unleashing Storm Rampage. Max 6 stacks.
Tier 3 - Immolation
Grants 1 stack of a 0.5% increase to Base DMG of Skill 2 for every 1 Wind Bullet expended. Max 36 stacks. Increases Non-DoT Base DMG by 0.5% for every 1 time Storm Rampage hits after Wind Bullets are expended to unleash it. When Crimson exceeds 50 stacks, inflicts the same enemy with Snow Lotus for 1s after it has been hit with Blooming Waltz 6 times. When the final attack hits an enemy inflicted with Snow Lotus, the effect will be removed, dealing additional Wind DMG equal to 600% of ATK (+15.4% for every level Skill 3 is upgraded).
Red - God of the Mountain
Tier 1 - Crossed Ridge
When manually reloading, increases ATK by 2% for 6s for every 15 Divine Grace expended, up to a maximum of 12% ATK boost.
Tier 2 - Polar Peak
Divine Grace boost duration granted by normal attacks is changed to 9s. Remaining CD reduction of Gale Dash and Storm Rampage is changed to 40%. When the remaining skill CD reduction is triggered, the corresponding CD reduction for the other skill will also be triggered.
Tier 3 - Wind Turbine
When manually reloading, increases the Mod's Wind DMG by 51% for 6s. For every 1 Divine Grace expended exceeding any mutiple of 15, this Wind DMG boost is reduced by 5%, down to a minimum of 1%.
Blue - Tempest Gale
Tier 1 - Gust
When entering the battle or restoring an Ultimate Skillchain, both the Mod and other Mods with whom the Mod has a preset Ultimate Skillchain are granted the following: After landing 15 skill hits, increases Skill DMG by 6%. When an Ultimate Skillchain is unleashed, this Skill DMG boost is changed to 36%. This effect is removed when the Ultimate Skillchain is restored.
Tier 2 - Hurricane
Crimson state is applied to all teammates.
Tier 3 - Wild Mist
After expending Wind Bullets, restores HP of all teammates by 4%. For every 1 Wind Bullet expended, grants all teammates 1 stack of Crit boost for 12s. Each stack increases Crit Rate by 4% and Crit DMG by 10%. Max 6 stacks. Upon unleashing the Purifying Whirlwind Ultimate Skill, increases the Crit Rate for Ultimate Skills or Ultimate Skillchains of all teammates by 24%.
TODO: add replaced by functor and aks version on codes
Chips
Targeticon here - Target
Codeicon here - Code
Skillicon here - Skill
Specialicon here - Special
Module
Dossier
Name: Tempest Parvati
01
Build
170cm
58kg
Arrival Day
Oct. 15th
02
Affiliation
Meruism
Likes
Cards and other easy, low-stakes activities
Summary
The second-in-command of Meruism, she usually looks exhausted. She's always procrastinating, skipping out on work, or formulating a plan on how to skip work the next time. The only time she gets serious is when there's a problem that nobody else can handle. At those times, it becomes evident that she possesses extraordinary analytical and problem-solving abilities, putting her intelligence to use to solve just about any problem that's put in front of her.
03
Favourite Gift