Modifiers / Apollo - The Glare
Stats
ATK
856
DEF
230
Max HP
9592
Crit Rate
15%
Level
Max Lvl: 100

Note: stats not accurate yet

Element
Light
Range Type
Ranged
Energy Type
Energy
Rank
A
Race
Olympus
CV all 3 language
Transcend
Base
I - HP +150
II - DEF +10
III - ATK +20
IV - ATK +20
Crit Rate +5% Stats Boost:
ATK Up
7.4 > 8.89
DEF Up
1.81 > 2.08
Max HP Up
85.71 > 105.12
I - HP +450
II - ATK +60
III - DEF +30
IV - Skill 2 Thorn of Light's level +10
Equipped Functor's Transcendence level +2 Stats Boost:
ATK Up
8.89 > 10.89
DEF Up
2.08 > 2.48
Max HP Up
105.12 > 130.43
I - DEF +30
II - Skill 1 Solar Bombardment's level +10
III - ATK +60
IV - Skill 3 Interweaving Light's level +10
Sigil Skills' and Warp Effects' level +1 Stats Boost:
ATK Up
10.89 > 13.55
DEF Up
2.48 > 3.04
Max HP Up
130.43 > 163.22
I - HP +450
II - Ultimate Skill Ray of Luminosity's level +10
III - Dodge Flickering Light's level +10
IV - Crit DMG +20%
Number of Sigils needed for activating Sigil Set Effect -1 Stats Boost:
ATK Up
13.55 > 17.84
DEF Up
3.04 > 4.17
Max HP Up
163.22 > 210.97
Skills
TODO: skill icon
Normal Attack
Rapid Shots
Stats: Light
CD: -
Level
Max Lvl: 60
Fires off a stream of shots at the locked-on enemy, dealing Light DMG equal to 296.4% of ATK in total.

Passive:
For every 20 hits landed on the enemy, 1 Solar Arrow is granted. Up to 3 Solar Arrows may be held.

Energy: 3 Energy is granted every second.
Skill 1
Solar Bombardment
Stats: Light
CD: 12s
Level
Max Lvl: 60
Takes a leap to the back, jumps into the air, then fires three times at the target, dealing Light DMG equal to 411.8% of ATK in total.
Skill 2
Thorn of Light
Stats: Light
CD: 7s
Level
Max Lvl: 60
Dashes at the enemy and fires spinning shots, dealing Light DMG equal to 336.9% of ATK in total.
When Apollo has at least one Solar Arrow, in the 4 seconds after Thorn of Light is cast 1 Solar Arrow can be expended for a follow-up attack.
Following attack: Apollo leaps into the air and fires a light arrow at the target, dealing Light DMG equal to 467.9% of ATK. The follow-up attack may also be used when Apollo is in the air and has at least one Solar Arrow.
Skill 3
Interweaving Light
Stats: Light
CD: 14s
Level
Max Lvl: 60
Fires four light arrows, each arrow attacking enemies in its path and dealing Light DMG equal to 187.2% ATK in total.
When Apollo has at least one Solar Arrow, in the 4 seconds after Interweaving Light is cast 1 Solar Arrow can be expended for a follow-up attack.
Following attack: Apollo leaps into the air and fires a light arrow at a nearby enemy, dealing Light DMG equal to 561.5% ATK. When an enemy in the center zone is hit, they take 20% more Non-DoT DMG. The follow-up attack may also be used when Apollo is in the air and has at least one Solar Arrow.
Ultimate Skill
Ray of Luminosity
Stats: Light
CD: 20s
Level
Max Lvl: 60
Quickly dashes at the locked-on target, then leaps into the air and fires a single light arrow, dealing Light DMG equal to 748.5% of ATK in total. 3 Solar Arrows are granted to Apollo, and all members of the team also have their Dodge CD reset.

A 15% Ultimate Skill charge is granted when Dodge is triggered by Apollo or a Teammate. Effect can trigger once every 0.5 seconds.
Dodge
Flickering Light
Stats: Light
CD: -
Level
Max Lvl: 60
Quickly dodges the enemy's attacks. Extremity Dodge triggers the Dodge effect.
Dodge: Entering Zero Time significantly slows all enemy movements for 2 seconds, and also grants 1 Solar Arrow.
TODO: add tooltip like ingame
Ultimate Skillchains
Brilliant Chess
*No Relationship Network yet
The Ultimate Skillchain of The Glare - Apollo and AblaZe - Tyr.
Deals Light DMG equal to The Glare - Apollo's ATK × (460% + 11.795% × his Ultimate Skill level), and when he has 3 Solar Arrows active, when a hit is landed on the enemy the CD of the Dodge effect is reset for all members of the team.
Also deals Light DMG equal to AblaZe - Tyr's ATK × (960% + 24.615% × his Ultimate Skill level), and when the Ultimate Skillchain ends all members of the team deal 16% more Ultimate Skill DMG. Effect stacks up to 5 times.
Access key
The Glare
ATK
809
Crit Rate
5.00%
TODO?: add lvl slider
When the bowstring is drawn, it automatically gathers the user's Divine Power to form an arrow that shines like the sun. Because so much power is needed to draw the bow, it is difficult for Mods other than Apollo to use it.
Exclusive Functor
Herald - Ptolemy
Access Key ATK
+20%
ATK
+100
Tier
Max Lvl: 7
Simple
Equipped by The Glare - Apollo grants the following effects: Reduces the number of hits needed to trigger the passive effect. Grants Energy when Crit DMG is dealt by the Mod, along with a certain chance of resetting the CD of Interweaving Light.
Detailed
Equipping by The Glare - Apollo grants the following effects: The number of hits needed to trigger the passive effect is reduced by 6. When a Crit is landed, 1 Energy is granted, along with a 12% chance of resetting the CD of Interweaving Light.
Do i put tooltip as tooltip or at bottom with asterisk
put changes to codes or skill?
Equippable Warps
Aether Codes
Yellow - Laurel Crown
Tier 1 - Shining Honor
When Dodge is triggered by Apollo, 1 additional Solar Arrow is granted.
Tier 2 - Precious Glimmer
Each time a Solar Arrow is expended, the remaining cd of Thorn of Light is shortened by 1 second.
Tier 3 - Bright Crown
When a Solar Arrow is expended, Crit DMG is increased by 20% for 10 seconds. Effect stacks up to 3 times.
Red - Sunrise Kingdom
Tier 1 - Solar Prominence
When a hit is landed with Thorn of Light, increases the Hit Count by 1.
Tier 2 - Solar Flare
The Base DMG of Thorn of Light is increased by 35%.
Tier 3 - Morning Star
Each time a hit is landed on the enemy with Ray of Luminosity, 2 Energy is granted, and the remaining cd of Apollo's skills (including Ultimate Skill) is shortened by 0.5 seconds.
Blue - Vast Glare
Tier 1 - Sacred Realm
Increases the radius of the center zone for the following attacks in Interweaving Light by 50%.
Tier 2 - Sundial
The cd of Interweaving Light is shortened by 3, and casting the skill no longer expends Energy.
Tier 3 - Glorious Sun
Changes Non-DoT DMG dealt with the following attack in Interweaving Light to enemies in the center zone to 40%. When the follow-up attack in Interweaving Light lands, for every 1 Solar Arrow active, non-DoT Crit DMG is increased by 60%.
TODO: add replaced by functor and aks version on codes
Chips
Targeticon here - Target
Aid When he is a teammate, The Glare - Apollo will attack the enemies locked onto by the team leader first.
Cover When he is a teammate, The Glare - Apollo will attack the enemies closest to the team leader first.
Hero Breaker When he is a teammate, The Glare - Apollo will attack elite enemies first.
Codeicon here - Code
Skillicon here - Skill
Specialicon here - Special
Module