Modifiers / Shu - Gusty Lance
Shu - Gusty Lance
Wind Traces
Melee
Nile | Aether Gazer
Stats
Lv. / 100
ATK
881
DEF
244
Max HP
9221
Crit Rate
10.00%
TODO: total mats lvl lb here
TODO: Transcend
Number of Sigils needed for activating Sigil Set Effect -1
ATK
14 > 18.44
DEF
3.41 > 4.69
HP
155.12 > 200.51
TODO: total mats trans here
TODO: add alt version at the side
TODO: range etc mined from flowscript
TODO: fav gift and such
Skills
Normal Attack
Lance Flurry
Stats: Wind
CD: -
Level
/ 60
Shu launches an attack on the enemy to her front with her lance, dealing Wind DMG equal to NaN% of ATK.
Skill 1
Winged Lance
Stats: Wind
CD: 10s
Level
/ 60
Leaps into the air and attacks the enemy with her lance, dealing Wind DMG equal to NaN% of ATK in total. As she lands, she summons 3 Sacred Gale Crystals that appear in front of her, and each crystal deals to the enemy Wind DMG equal to NaN% of ATK.

Traces: Grants 1 Traces on every skill hit.
Skill 2
Surging Wind
Stats: Wind
CD: 12s
Level
/ 60
Shu summons a rapidly moving hurricane in front of her, dealing Wind DMG equal to NaN% of ATK in total.

Traces: Grants 1 Traces on every skill hit.
Skill 3
Breach
Stats: Wind
CD: 15s
Level
/ 60
Skill deals to the enemy a certain amount of DMG depending on the number of Traces expended at skill cast.
1 Trace: Deals Wind DMG equal to NaN% of ATK in total.
2 Traces: Deal Wind DMG equal to NaN% of ATK in total.
3 Traces: Deal Wind DMG equal to NaN% of ATK in total.
Ultimate Skill
Wind Drill
Stats: Wind
CD: 20s
Level
/ 60
Dashes with her lance for a certain distance, attacking and dealing to enemies in her path Wind DMG equal to NaN% of ATK, and changing her Modifying Level to Ω. When an enemy is defeated using Wind Drill, Shu also enters Zero Time for 4 seconds.

An 8% Ultimate Skill charge is granted when Shu or a Teammate expends Traces.
Dodge
Slipstream
Stats: Wind
CD: -
Level
/ 60
Quickly dodges enemy attacks. Extremity Dodge triggers the Dodge effect.
Dodge Effect: Gathers surrounding enemies around Shu and interrupts their attacks. Dodge effect can trigger once every 14 seconds.
TODO: add tooltip like ingame
TODO: skill icon
TODO: remember last tab
TODO: add note?
TODO: multi skill icon support
Ultimate Skillchains
Symphony of Storm and Tide
Level
Max Lvl: 3
TODO: show missions/mats
TODO: hover icon direct to mods plus tooltip
The Ultimate Skillchain of Tidal Song - Poseidon and Gusty Lance - Shu.
Deals Water DMG equal to Tidal Song - Poseidon's ATK × (NaN% + NaN% × her Ultimate Skill level), and restores to all members of the team HP equal to her ATK × (60% + 2% × her Ultimate Skill level).
Also deals Wind DMG equal to Gusty Lance - Shu's ATK × (NaN% + NaN% × her Ultimate Skill level) and her Modifying Level is changed to Ω.
Illuminating Wind
Level
Max Lvl: 3
TODO: show missions/mats
TODO: hover icon direct to mods plus tooltip
The Ultimate Skillchain of Gusty Lance - Shu and Early Sakura - Ookuninushi.
Deals Wind DMG equal to Gusty Lance - Shu's ATK × (NaN% + NaN% × her Ultimate Skill level), and her Modifying Level is raised to Ω.
Also deals Physical DMG equal to Early Sakura - Ookuninushi's ATK × (NaN% + NaN% × her Ultimate Skill level), and when a hit is landed on the enemy the cd of Skill 3 is reset for all members of the team.
Scythe Cyclone
Level
Max Lvl: 3
TODO: show missions/mats
TODO: hover icon direct to mods plus tooltip
The Ultimate Skillchain of Gusty Lance - Shu and Living Soul - Osiris.
Deals Wind DMG equal to Gusty Lance - Shu's ATK × (NaN% + NaN% × her Ultimate Skill level), and the skillchain cast also changes her Modifying Level to Ω.
Also deals Wind DMG equal to Living Soul - Osiris' ATK × (NaN% + NaN% × her Ultimate Skill level), and when she enters Judge of the Underworld mode all members of her team are granted a DMG boost equal to 10% + 0.2% × her Ultimate Skill level until Judge of the Underworld mode ends.
Access key
This is a placeholder
Gusty Lance
ATK
809
Crit Rate
5.00%
TODO?: add lvl slider
An Access Key that can control the flow of air. It was once used in ancient times as an instrument to pray for good weather. After it became an Access Key, The Cryptics transformed into the shape of a lance for Shu. It sends down a mysterious substance known as "Sacred Gale Crystals" during battle. The composition of these crystals cannot be analyzed, and they dissipate in the wind minutes after causing damage. The hypothesis is that they are metals brought from another dimension by the abnormal airflow.
Exclusive Functor
Pharaoh - Khufu
Access Key ATK
+20%
ATK
+100
Tier /7
Simple
Equipping by Gusty Lance - Shu grants the following effects:
Replaces Skill 3: Breach with Breakthrough.
Increases Crit Rate and Crit DMG when Breakthrough hits only one enemy.
Detailed
Equipping by Gusty Lance - Shu grants the following effects:
Skill 3: Breach is replaced by Breakthrough.
Rush an enemy to the front and stab furiously, dealing DMG over a large area. When the number of enemies hit by Breakthrough is 1, Crit Rate is increased by 16%, and Crit DMG, by 16% for the hit.
Equippable Warps
Warp 1 & 2
Power UP: Melee Melee DMG + 2%.
Precision Hub Normal attack level + 2%.
Evolution Particle I Skill 1 level + 2%.
Telekinesis Vector I Base DMG of Skill 1 + 2%.
Flashback Core I CD of Skill 1 - 2%.
The Judge Non-DoT DMG + 6% to enemies with more than 85% HP.
The Executioner Non-DoT DMG +3% to enemies with HP less than 40%.
Curveaway DMG taken - 3% when casting a normal attack.
Insulating Armor DMG taken - 7% in certain control effects. Control effects: Shackle, Stun, Freeze, Petrified and Sleep.
Life-sustaining Healing effect received + 4% when the Mod's HP is lower than 40%.
Warp 2 & 4
EM Flux The higher the HP, the more the Non-DoT DMG (no more than 4%).
Savage The lower the HP, the more the Non-DoT DMG (no more than 12%).
Evolution Particle II Skill 2 level + 2%.
Telekinesis Vector II Base DMG of Skill 2 + 2%.
Flashback Core II CD of Skill 2 - 2%.
Telepathize Forcefield I DMG + 2% when any Tier 3 Aether Code is activated.
Telepathize Forcefield II DMG + 3% when only 2 Tier 1 Aether Codes are activated.
Telepathize Forcefield III DMG + 3% when 3 Tier 1 Aether Codes are all activated.
Energy Fusion DMG + 4% when under Continuous Damage or HP Removal.
Downward Buffer DMG taken - 5% when under Continuous Damage or HP Removal.
Virtual Aim DMG taken - 3% from enemies under Continuous Damage or HP Removal.
Unfetter Restores 10% Ultimate Skill charge when entering the battle.
Warp 3 & 6
Evolution Particle III Skill 3 level + 2%.
Telekinesis Vector III Base DMG of Skill 3 + 2%.
Flashback Core III CD of Skill 3 - 2%.
Cognition Iterated Ultimate Skill level + 2%.
Ultimate Equation The Mod's Ultimate Skillchain DMG + 15%.
Pendulum Diffusion CD of Ultimate Skill - 1%.
Armor Breaker DMG to enemies in Weak or Armor Break + 2%.
Aether Shatter DMG to enemies in Abnormal States + 3%. Abnormal States: Trauma, Scorch, Stun, Freeze, Shackle, and Confuse.
Current Decay DMG to enemies in Control RES + 3%.
Absolute Zero DMG + 4% when in Zero Time.
Kinetic Mod DMG + 7% when in Modified Mode.
Trace Tracking Restores 1% Trace(s) when entering the battle.
Aether Codes
Yellow - Ennead
Tier 1 - Force of Preservation
The Base DMG of Breach is increased by 30%.
Tier 2 - Prime
Trace limit is increased by 3. When a hit is landed using Breach, all Traces active at the time of casting are expended, and for every Trace expended the Base DMG of the skill is increased by 20%.
Tier 3 - Emptiness
Triggering Dodge grants the Mod 1 Traces.
Red - The Vast Sands
Tier 1 - Starbright
The hurricane summoned with Surging Wind also drags at enemies along the way.
Tier 2 - Sandfog
The Base DMG of Surging Wind is increased by 30%, and the attack radius of the hurricane summoned is increased by 60%. The hurricane also travels 12% further.
Tier 3 - Mirage
Hits landed with Breach reset the cd of Surging Wind. When Shu casts Surging Wind with Traces active, the Wind Resistance of any enemies hit is also lowered by 10% for 10 seconds.
Blue - Skycleave Wings
Tier 1 - Wind Defense
When a Crit is landed using Sacred Gale Crystals, the cd of Dodge is reset and 5% Dodge Energy is granted. Effect can trigger once every 3.5 seconds.
Tier 2 - Last Traces
A Sacred Gale Crystal is summoned to the locked-on enemy when dodging, dealing Wind DMG equal to 100% of ATK. When Dodge is triggered by Shu, another Sacred Gale Crystal is also summoned.
Tier 3 - Pure Crystal
Every time a hit is landed on the enemy with Sacred Gale Crystals, the Non-DoT DMG of the Sacred Gale Crystals is increased by 50% for 5 seconds. Effect stacks up to 5 times.
TODO: add replaced by functor and aks version on codes
Chips
Targeticon here - Target
Aid An allied Gusty Lance - Shu will preferentially attack the team leader's target.
Cover When she is a teammate, Gusty Lance - Shu will attack the enemies closest to the team leader first.
Hero Breaker When she is a teammate, Gusty Lance - Shu will attack elite enemies first.
Codeicon here - Code
Cloud Piercer An allied Gusty Lance - Shu will actively dodge in battle to try and summon Sacred Gale Crystals.
Skillicon here - Skill
Specialicon here - Special
Shockwave As a teammate, Gusty Lance - Shu automatically uses her Ultimate when her Ultimate Skill charge is full. It is also used automatically when you combine your Ultimate with a teammate's. It is not used automatically when you combine your Ultimate with your team leader's Ultimate Skillchain.
Module
Dossier
Name: Gusty Lance Shu
01
Build
167cm
56kg
Arrival Day
Jan. 4th
02
Affiliation
Aether Gazer
Likes
Writing handbooks / Diary keeping
Summary
From a practical point of view, Shu is really the one who handles Aether Gazer's administrative duties. She is not only the one responsible for training the future Administrator, she's also admired by her younger comrades and trusted by her seniors to help out with all sorts of tasks.
03
Favourite Gift
Brand New Notebook icon here